Unique Building is the Royal Navy Dockyard. Unique Unit is the Sea Dog, a naval unit that can capture enemy ships and can’t be seen unless adjacent to it. Unique Ability is British Museum which provides an additional Artefact slot six instead of three and the museums with two archaeologists. Unique Unit: is Redcoats which has a + 10 combat strength when fighting on a continent that the England capital isn’t built on. Gain a Redcoat unit when the Military science technology is learnt. Leader Bonus: Pax Britannica : All cities founded on a continent other than your home continent receive a free melee unit and will receive another free unit once a Royal Navy Dockyard is constructed there. I say aiming for as we all know these things don’t always go to plan with a Civilization game and sometimes you have to change your strategy in the middle of a game. This is how you can choose a leader for the type of victory you are aiming for. Some leaders in Civilization are more equipped for a religious victory or a domination victory than others. If you like these weekly beginners’ tips, you can find them all under Civilization 6 Beginners Guide. To find out their Hidden Agenda you have to gain their trust via trading and delegations or by spying. They also have a Hidden Agenda that is assigned at the beginning of each game. Each leader also has an Agenda which is their likes and dislikes. And what each of them means in your quest for victory. What are their Leader Bonuses are and what the Civilization unique abilities are. This week in the Beginners Guide part 3, we are going to take a look at the Civilizations and their Leaders.
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